Client Solutions Manager

PlayStation (Nov. 2020 - Present)

I work in partnership with client partners at PlayStation to identify, create, and implement marketing solutions grounded on achieving measurable business results for our partners. I also serve as external product consultant, educating clients and agencies on product solutions and best practices, and ultimately grow existing business partnerships at PlayStation.

Over the last three years, I have worked with AAA video game publishers including Activision-Blizzard, Bungie, Electronic Arts, Take-Two and Ubisoft to grow their business and guide media and creative strategy, planning, and implementation of campaigns to deliver against KPIs. 

Project Monetization Manager

IGN Entertainment (Nov. 2017 - Nov. 2020)

I worked to drive revenue by creating compelling advertising products that reach the audiences our advertising partners crave while maintaining a positive user experience across our platform. I also worked closely with marketing and commerce teams to help them meet their subscription and affiliate revenue goals and with the product, editorial and video teams to make sure these products are delivered in a way that is authentic to IGN’s voice and experience.


Ad Operations Analyst, Product and Systems (Mar. 2018 - Dec. 2018)

Campaign Manager (Nov. 2017 - Mar. 2018)

Technical Specialist, Ad Operations

Jumpstart Automotive Group (Oct. 2013 - Nov. 2017)

Worked directly with premium automotive publishers and within Jumpstart in variety of ways. Provided performance analysis and custom reporting to internal teams and our clients, negotiated partner agreements with various tech vendors, managing ad campaigns, onboarding of new publishers, and made recommendations on how to improve site performance. 


Analyst, Publisher Development (Jan. 2014 - Mar. 2016)

Intern, Publisher Development (Oct. 2013 - Jan. 2014)